Reborn Guide
Reborn is a core custom progression system. You reset your character to level 20 and evolve into a Tier 3 vocation with permanent power bonuses.
This page explains exactly what you gain, what you keep, and what custom class advantages matter for your long-term build.
Quick Facts
- You choose exactly 3 different permanent bonuses.
- Your character level resets, but your skills and magic progression remain.
- All reborn vocations unlock dedicated custom spell kits.
Balancing Status
Reborn spells are still under active balancing and may change over time.
This page shows the current direction and the intended class identity, not a final locked state.
| Class | Design direction |
|---|
| MS / Arch Sorcerer | DPS, but smart and decision-based. |
| ED / Eternal Druid | Support with high team value. |
| RP / Divine Paladin | Damage support and sniper profile. |
| EK / Legendary Knight | Tank-first gameplay focused on blocking hits and holding pressure. |
Requirements
| Requirement | Details |
|---|
| Minimum level | 100 |
| Promotion state | You must be on second promotion (Master Sorcerer / Elder Druid / Royal Paladin / Elite Knight). |
| Equipment check | All equipment slots must be empty (fully naked). |
| Where? | Primeval Phoenix NPC (Hero Island). |
What Changes After Reborn
- Level: set to 20.
- Vocation: upgraded to a reborn vocation (Tier 3).
- Health / mana / capacity: recalculated for your new vocation at level 20.
- Quest storage: most progress storages are cleaned (reborn and selected system storages are preserved).
| Before reborn | After reborn |
|---|
| Master Sorcerer | Arch Sorcerer |
| Elder Druid | Eternal Druid |
| Royal Paladin | Divine Paladin |
| Elite Knight | Legendary Knight |
Choose 3 Permanent Bonuses
You must pick three different bonuses. Duplicate choices are not allowed.
| Bonus | Value |
|---|
| Critical Strike | +10% critical chance, plus +25% critical damage package |
| Physical Protection | -10% physical damage taken |
| Fire Protection | -10% fire damage taken |
| Energy Protection | -10% energy damage taken |
| Poison Protection | -10% earth/poison damage taken |
| Life Drain Protection | -15% life drain damage taken |
| Mana Drain Protection | -15% mana drain damage taken |
| Healing Increase | +15% healing received |
| Speed | +20 base movement speed |
Automatic Reborn Bonuses (Always Granted)
| Bonus | Value |
|---|
| Experience gain | +20% |
| Skill training gain | +20% |
| Magic level training gain | +20% |
Class-Specific Custom Advantage
Druid line (Druid / Elder Druid / Eternal Druid): +10% rune damage permanently.
This is a built-in class passive and works independently from your 3 reborn bonus picks.
Reborn Spell Access (Custom Content)
All reborn vocations have access to a shared spell package and a dedicated class package.
Shared Spells (All Reborn Vocations)
| Spell | Words | Planned mechanic |
|---|
| Fortify | utamo rex vita | Temporary survivability boost focused on durability. |
| Purge | exana rex | Cleanses negative conditions from the caster. |
| Aura of Resolve | utamo rex tempo | Short defensive utility stance for safer engagements. |
| Temporal Shield | utamo rex grav | Creates a temporary protective buffer against incoming pressure. |
| Dispersion | exeta rex mas | Pushes nearby monsters to create breathing room. |
| Iron Will | utamo rex tera | Grants temporary immunity to control effects like paralysis. |
Arch Sorcerer Spells
| Spell | Words | Planned mechanic |
|---|
| Void Rift | exevo arcanum mas vis | Area burst tool with zone-control identity. |
| Mana Burn | exori arcanum mort | Directly attacks enemy mana resources. |
| Chain Lightning | exevo arcanum amp vis | Single cast that jumps between multiple targets. |
| Arcane Shield | utamo arcanum | Temporary protective barrier for risky moments. |
| Arcane Overcharge | utito arcanum | Empowers your next offensive cast for combo play. |
| Soul Siphon | exori arcanum vita | Offensive cast that also returns sustain to the caster. |
| Temporal Flux | utani arcanum tempo | Tempo-reset utility to keep spell flow active. |
| Elemental Convergence | exevo arcanum mas flam | Dual-element area pressure spell for smart positioning. |
Eternal Druid Spells
| Spell | Words | Planned mechanic |
|---|
| Nature's Embrace | exura sylva mas res | Team-oriented area healing with sustain theme. |
| Wrath of Gaia | exevo sylva mas tera | Nature-element area offense for control-heavy fights. |
| Life Link | exura sylva sio | Single-target support that also helps the caster stay stable. |
| Purification Wave | exana sylva mas | Removes harmful effects from nearby allies. |
| Thorns Aura | utamo sylva tera | Defensive aura that reflects part of incoming melee pressure. |
| Entangling Roots | exevo sylva grav | Area denial and crowd-control utility for battlefield setup. |
| Seed of Renewal | adevo sylva vita | Creates a supportive healing zone over time. |
| Photosynthesis | exura sylva tempo | Long-duration personal regeneration stance. |
| Wild Surge | exevo sylva hur | Directional nature wave for offensive spacing control. |
Divine Paladin Spells
| Spell | Words | Planned mechanic |
|---|
| Holy Javelin | exori sanctus | Precise ranged strike for focused target pressure. |
| Divine Arrow Storm | exevo sanctus mas | Ranged multi-target burst for grouped enemies. |
| Blessed Ammunition | utito sanctus | Offensive self-buff supporting ranged damage windows. |
| Marked for Judgment | exeta sanctus | Marks a target to enable coordinated focus fire. |
| Sacred Ground | exura sanctus grav | Support zone that helps allies stabilize during fights. |
| Eagle Eye | utito sanctus tempo | Sniper stance focused on precision and ranged control. |
| Divine Shield | utamo sanctus | Short defensive layer for clutch survival. |
| Piercing Shot | exori sanctus con | Long-range penetrating projectile for priority targets. |
| Salvation | exura sanctus mas | Group-oriented recovery spell in close formations. |
Legendary Knight Spells
| Spell | Words | Planned mechanic |
|---|
| Legendary Strike | exori ferro ico | Heavy single-target melee finisher. |
| Ironclad | utamo ferro tempo | Frontline defensive stance for absorbing pressure. |
| Battle Cry | utito ferro mas | Group combat buff centered on team frontline play. |
| Revenge | utamo ferro vis | Stores incoming pressure and converts it into retaliation. |
| Intimidating Presence | exeta ferro mas | Forces nearby monsters to focus the knight. |
| Resilient Body | exura ferro | Strong self-sustain tool for prolonged tanking. |
| Blood Fury | utito ferro tempo | Aggressive mode that trades safety for damage output. |
| Last Stand | utamo ferro vita | Emergency survival window against lethal situations. |
Important Notes
- "Poison protection" in reborn bonus selection reduces earth/poison combat damage.
- Critical Strike includes both crit chance and crit damage as one package.
- If server config values change in future updates, numbers on this page should be updated accordingly.