Reborn Guide
Reborn is a core custom progression system. You reset your character to level 20 and evolve into a Tier 3 vocation with permanent power bonuses.
This page explains exactly what you gain, what you keep, and what custom class advantages matter for your long-term build.
Quick Facts
- You choose exactly 3 different permanent bonuses.
- Your character level resets to 20, but your skills and magic level remain.
- All reborn vocations unlock dedicated custom spell kits - granted automatically, no need to buy or learn them.
- Reborn spells have no character level requirement - only a magic level requirement (knight spells have none at all).
- Reborn can be done only once per character.
Balancing Status
Reborn spells are still under active balancing and may change over time.
This page shows the current state and the intended class identity, not a final locked design.
| Class | Design direction |
|---|
| MS / Arch Sorcerer | DPS, but smart and decision-based. |
| ED / Eternal Druid | Support with high team value. |
| RP / Divine Paladin | Damage support and sniper profile. |
| EK / Legendary Knight | Tank-first gameplay focused on blocking hits and holding pressure. |
Requirements
| Requirement | Details |
|---|
| Minimum level | 100 |
| Promotion state | You must be on second promotion (Master Sorcerer / Elder Druid / Royal Paladin / Elite Knight). |
| Equipment check | All equipment slots must be empty (fully naked - including your backpack). |
| Where? | Primeval Phoenix NPC (Hero Island). |
| Repeatable? | No - a character can be reborn only once. |
What Changes After Reborn
- Level: set to 20.
- Vocation: upgraded to a reborn vocation (Tier 3).
- Health / mana / capacity: recalculated for your new vocation at level 20.
- Quest storage: most quest progress is cleaned (reborn bonuses and selected system storages are preserved - a proven postman keeps the title).
- Location: you are teleported to your home town temple.
| Before reborn | After reborn |
|---|
| Master Sorcerer | Arch Sorcerer |
| Elder Druid | Eternal Druid |
| Royal Paladin | Divine Paladin |
| Elite Knight | Legendary Knight |
Choose 3 Permanent Bonuses
You must pick three different bonuses. Duplicate choices are not allowed.
| Bonus | Value |
|---|
| Critical Strike | +10% critical hit chance, dealing +25% extra damage (one package) |
| Physical Protection | -10% physical damage taken |
| Fire Protection | -10% fire damage taken |
| Energy Protection | -10% energy damage taken |
| Poison Protection | -10% earth/poison damage taken |
| Life Drain Protection | -15% life drain damage taken |
| Mana Drain Protection | -15% mana drain damage taken |
| Healing Increase | +15% healing done by your spells, runes and heals on others |
| Speed | +20 permanent base movement speed (same as Boots of Haste) |
Automatic Reborn Bonuses (Always Granted)
| Bonus | Value |
|---|
| Experience gain | +20% |
| Skill training gain | +20% |
| Magic level training gain | +20% |
Class-Specific Custom Advantage
Druid line (Druid / Elder Druid / Eternal Druid): +10% rune damage permanently.
This is a built-in class passive and works independently from your 3 reborn bonus picks.
Reborn Spell Access (Custom Content)
All reborn vocations have access to a shared spell package and a dedicated class package. Reborn spells are granted automatically - the only gate is the listed magic level.
Shared Spells (All Reborn Vocations)
No magic level requirement.
| Spell | Words | Mana | Effect |
|---|
| Fortify | utamo rex vita | 100 | Temporarily raises your maximum health for extra survivability. |
| Purge | exana rex | 80 | Cleanses harmful conditions from yourself. |
| Aura of Resolve | utamo rex tempo | 150 | Bolsters your defenses for a short time. |
| Temporal Shield | utamo rex grav | 200 | Surrounds you with a shield that soaks up incoming damage. |
| Dispersion | exeta rex mas | 100 | Pushes nearby monsters away from you. |
| Arcane Focus | utito rex | 100 | Temporarily sharpens your magic level. |
| Iron Will | utamo rex tera | 100 | Frees you from paralysis and wards it off briefly. |
Arch Sorcerer Spells
| Spell | Words | Mana | Magic Level | Effect |
|---|
| Void Rift | exevo arcanum mas vis | 600 | 35 | Unleashes a large burst of energy and leaves fields crackling in its wake. |
| Mana Burn | exori arcanum mort | 150 | 15 | Drains mana away from your target. |
| Chain Lightning | exevo arcanum amp vis | 50 | 20 | Strikes the nearest enemy and arcs to a few more nearby, weakening with each jump. |
| Arcane Overcharge | utito arcanum | 200 | 8 | Empowers your next offensive spell. |
| Soul Siphon | exori arcanum vita | 180 | 20 | Drains an enemy's life and returns some of it to you. |
| Temporal Flux | utani arcanum tempo | 400 | 35 | Clears your spell exhaustion so you can cast again right away. |
| Elemental Convergence | exevo arcanum mas flam | 500 | 30 | Erupts fire and energy in an area around you. |
Eternal Druid Spells
| Spell | Words | Mana | Magic Level | Effect |
|---|
| Natures Embrace | exura sylva mas res | 200 | 25 | Heals allies around you and leaves them mending. |
| Wrath of Gaia | exevo sylva mas tera | 750 | 30 | A large earthen area attack that poisons what it strikes. |
| Life Link | exura sylva sio | 120 | 10 | Heals a chosen ally and restores some of your own health too. |
| Purification Wave | exana sylva mas | 150 | 15 | Cleanses harmful conditions from nearby allies. |
| Thorns Aura | utamo sylva tera | 200 | 15 | Turns part of incoming melee damage back on your attackers for a while. |
| Entangling Roots | exevo sylva grav | 250 | 20 | Snares and wounds enemies with earth and poison. |
| Seed of Renewal | adevo sylva vita | 300 | 25 | Plants a healing zone that tends to allies over time. |
| Photosynthesis | exura sylva tempo | 100 | 10 | Steadily restores your health over time. |
| Wild Surge | exevo sylva hur | 250 | 30 | Sends a wave of natural energy in the direction you face. |
Divine Paladin Spells
| Spell | Words | Mana | Magic Level | Effect |
|---|
| Holy Javelin | exori sanctus | 120 | 5 | A focused ranged strike. |
| Divine Arrow Storm | exevo sanctus mas | 300 | 15 | Bursts the area around you with divine force. |
| Blessed Ammunition | utito sanctus | 200 | 8 | Sharpens your ranged prowess for a short time. |
| Marked for Judgment | exeta sanctus | 150 | 10 | Marks a target so it takes more damage from every source. |
| Sacred Ground | exura sanctus grav | 200 | 15 | Creates a zone that heals allies standing within it. |
| Eagle Eye | utito sanctus tempo | 150 | 5 | Greatly sharpens your aim at the cost of some speed. |
| Divine Shield | utamo sanctus | 250 | 5 | Briefly reduces the damage you take. |
| Piercing Shot | exori sanctus con | 180 | 10 | A long-range shot that pierces armor and shielding. |
| Salvation | exura sanctus mas | 150 | 5 | A small area heal for your group. |
Legendary Knight Spells
No magic level requirement.
| Spell | Words | Mana | Effect |
|---|
| Legendary Strike | exori ferro ico | 90% of max mana | A devastating weapon strike. |
| Ironclad | utamo ferro tempo | 300 | Greatly hardens your defenses for a short time. |
| Battle Cry | utito ferro mas | 200 | Rallies your party, sharpening their combat skills. |
| Revenge | utamo ferro vis | 250 | Stores the punishment you take, then hurls it back as an area blast. |
| Intimidating Presence | exeta ferro mas | 70 | Forces nearby monsters to attack you. |
| Resilient Body | exura ferro | 150 | Instantly restores a portion of your health. |
| Blood Fury | utito ferro tempo | 200 | Trades safety for power - you deal more damage but take more too. |
| Last Stand | utamo ferro vita | 500 | Lets you survive an otherwise lethal blow for a brief moment. |
Important Notes
- "Poison protection" in reborn bonus selection reduces earth/poison combat damage.
- Critical Strike includes both crit chance and crit damage as one package.
- The Healing Increase bonus boosts healing you DO (your spells, runes and heals on others), not healing you receive.
- Reborn spells are granted automatically after rebirth - no purchase or learning needed; magic level is the only gate.
- Spell effects are described in broad terms - exact numbers are left for you to discover in-game and may change with future balance updates.